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### 3.1.1 SDLNet_Linked_Version

`const SDL_version *SDLNet_Linked_Version()`
`void SDL_NET_VERSION(SDL_version *compile_version)`

This works similar to `SDL_Linked_Version` and SDL_VERSION.
Using these you can compare the runtime version to the version that you compiled with.
No prior library initialization is needed to call these functions/macros.

    SDL_version compile_version;
    const SDL_version *link_version=SDLNet_Linked_Version();
    SDL_NET_VERSION(&compile_version);
    printf("compiled with SDL_net version: %d.%d.%d\n",
            compile_version.major,
            compile_version.minor,
            compile_version.patch);
    printf("running with SDL_net version: %d.%d.%d\n",
            link_version->major,
            link_version->minor,
            link_version->patch);

See Also:
3.1.2 SDLNet_Init

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